H. Lugttappeser et al., THE CHOICE OF TASKS BY HIGH-ANXIETY AND L OW-ANXIETY CHILDREN AFTER SUCCESS OR FAILURE IN A COMPUTER GAME, Zeitschrift fur Entwicklungspsychologie und padagogische Psychologie, 26(2), 1994, pp. 132-151
The aim of the experiment was to determine to which degree anxiety alr
eady has an effect on the performance of children in the pre-school pe
riod. In the present paper the children's achievement level is underst
ood and defined as the task-orientation which is chosen after an induc
ed experience or success or failure in a manipulated computer game, al
lowing a comparison between rather anxious and less anxious children.
In an experiment with 79 children (40 girls, 39 boys, mean age: 3;4-6;
9) it was shown that the children reacted differently depending on the
mock feed-back they received about their achievement: if successful,
they chose a more difficult task; if not successful, they chose a less
difficult task. As expected, success was a positive experience and fa
ilure a negative experience for the children. Only in connection with
the experienced success or failure in a task did the degree of anxiety
show a specific effect on the task selection: when experiencing failu
re extremely anxious children used a strategy of task selection which,
from an information psychology point of view, was unfavorable for the
evaluation of their own competence, i.e. they chose tasks which were
either too difficult or too easy.