El. Flatow et al., COMPUTER-SIMULATION OF GLENOHUMERAL AND PATELLOFEMORAL SUBLUXATION - ESTIMATING PATHOLOGICAL ARTICULAR CONTACT, Clinical orthopaedics and related research, (306), 1994, pp. 28-33
Analytic stereophotogrammetry and an interactive computer graphics pro
gram were used to obtain first order assessments of joint contact patt
erns in patellofemoral and glenohumeral joints, simulating normal and
abnormal articulations. Precise (90 micron accuracy) computer graphic
representations of the humeral head, glenoid, patella, and femoral art
icular surfaces were obtained from cadaver knees and shoulders. These
surface representations were then manipulated into an articulated posi
tion, and joint contact areas computed by a proximity criterion. Patho
logic states were then simulated, and contact recomputed. Simulated gl
enohumeral subluxations dramatically reduced contact area, and focused
it eccentrically on the glenoid rim. Simulated size mismatch of humer
al heads to glenoids reduced contact area, producing a pattern of peri
pheral contact on the glenoid if the humeral head had a larger radius
of curvature, and central contact on the glenoid if the humeral head h
ad a smaller radius of curvature. At 30 degrees knee flexion, the pate
llofemoral joint demonstrated a broad distribution of contact along th
e distal aspect of the patella and proximal aspect of the trochlea. Si
mulated lateral tilt (5 degrees) and translation (5 mm) of the patella
resulted in shift of the predominant contact area laterally, along wi
th a drastic decrease in the contact area. These results have implicat
ions for prosthetic sizing and biomechanical modeling of the glenohume
ral and patellofemoral joints, and in selecting models for more rigoro
us empiric studies of joint contact. Furthermore, this technique allow
s a first order assessment of the effects specific surgical reconstruc
tions on articular mechanics.