Some applications such as the autonomous navigation in natural terrain
and the automation of map making process require high-level scene des
criptions as well as geometrical representation of the natural terrain
environments. In this paper, we present methods for building high lev
el terrain descriptions, referred to as topographic maps, by extractin
g terrain features like ''peaks,'' ''pits,'' ''ridges,'' and ''ravines
'' from the contour map. The resulting topographic map contains the lo
cation and type of terrain features as well as the ground topography.
We present new algorithms for extracting topographic maps consisting o
f topographic features (peaks, pits, ravines, and ridges) and contour
maps. We develop new definitions for those topographic features based
on the contour map. We build a contour map from an elevation map and g
enerate the connectivity tree of all regions separated by the contours
. We use this connectivity tree, called a topographic change tree, to
extract the topographic features. Experimental results on a digital el
evation model (DEM) supports our definitions for topographic features
and the approach. (C) 1994 Academic Press, Inc.