A. Kara et al., 3D STRUCTURE RECONSTRUCTION FROM POINT CORRESPONDENCES BETWEEN 2 PERSPECTIVE PROJECTIONS, CVGIP. Image understanding, 60(3), 1994, pp. 392-397
Citations number
17
Categorie Soggetti
Computer Sciences, Special Topics","Computer Science Software Graphycs Programming
An iterative algorithm for 3D structure reconstruction from two perspe
ctive projections is proposed. The basis of the method is the eight-po
int algorithm (Longuet-Higgins, Nature 293(10), 1981, 133-135; Tsai an
d Huang, IEEE Trans. PAMI 6, 1984, 13-27). A drawback of the eight-poi
nt algorithm is that it requires at least eight point correspondences.
Further, there are certain point configurations for which the algorit
hm fails. For example, the eight corners of a cube on a quadratic surf
ace passing through the focal points of the cameras form such a degene
rate configuration. By combining the eight-point algorithm with an SVD
(singular value decomposition) characterization of the so-called E-ma
trix (Faugeras and Maybank, Internat. J. Comput. Vision 4, 1990, 225-2
46; Huang and Faugeras, IEEE Trans. PAMI 11, 1989, 1310-1312), the pro
posed iterative algorithm solves the 3D reconstruction problem even fr
om less than eight points. The algorithm is also free from the artific
ial degeneracy problem inherent to the eight-point algorithm. The iter
ation in the algorithm takes place only if the configuration is degene
rate or violates the SVD characterization due to measurement error. Ot
herwise the computation is O(N) as in the eight-point algorithm. (C) 1
994 Academic Press, Inc.