Je. Kendall et Ke. Kendall, METAPHORS AND METHODOLOGIES - LIVING BEYOND THE SYSTEMS MACHINE, Management information systems quarterly, 17(2), 1993, pp. 149-171
Metaphors are the cognitive lenses we use to make sense of all situati
ons. Intimately interconnected with the way we think, metaphors are fu
ndamental in shaping reality. Building on work about metaphor's in org
anizational life, this paper examines the language of information syst
ems users in 16 different organizations. The results confirm the exist
ence of six main metaphors (journey, war, game, organism, society, and
machine) and adds three metaphors that also emerged from the language
of IS users (family, zoo, and jungle). Dramatistic analysis was used
to reveal that seven of these principal metaphors are found in commonl
y used systems development methodologies. For example, the systems dev
elopment life cycle draws upon the ''game'' metaphor, and structured m
ethodologies and CASE tools are akin to the ''machine'' metaphor. Anal
ysts who are aware of the existence of these metaphors (both in the us
er organization and within the methodologies themselves) will begin to
see the systems development process in an entirely different light. C
aution must be undertaken, however, when using this approach. First, a
nalysts should lead the systems development Process by selecting a met
hodology to match user metaphors, not the other way around. Second, an
alysts must see, rather than suppress, the paradoxical richness of met
aphors. Third, analysts should not limit the number of metaphors becau
se it limits the usefulness of this approach. Fourth, analysts should
be adequately trained in a variety of systems development methodologie
s. Finally, analysts should use metaphorical analysis in conjunction w
ith other approaches Using the recommendations and findings for guidan
ce, analysts can begin to develop the power of metaphorical analysis t
o better understand and communicate with users during the development
process.