Effects of variation in system responsiveness on user performance in virtual environments

Citation
B. Watson et al., Effects of variation in system responsiveness on user performance in virtual environments, HUMAN FACT, 40(3), 1998, pp. 403-414
Citations number
21
Categorie Soggetti
Psycology,"Engineering Management /General
Journal title
HUMAN FACTORS
ISSN journal
00187208 → ACNP
Volume
40
Issue
3
Year of publication
1998
Pages
403 - 414
Database
ISI
SICI code
0018-7208(199809)40:3<403:EOVISR>2.0.ZU;2-Q
Abstract
System responsiveness (SR) is defined as the elapsed time until a system re sponds to user control. SR fluctuates over time, so it must be described st atistically with mean (MSR) and standard deviation (SDSR). In this paper, w e examine SR in virtual environments (VEs), outlining its components and me thods of experimental measurement and manipulation Three studies of MSR and SDSR effects on performance of grasp and placement tasks are then presente d. The studies used within-subjects designs with 11, 12, and 10 participant s, respectively. Results showed that SDSR affected performance only if it w as above 82 ms. Placement required more frequent visual feedback and was mo re sensitive to SR. We infer that VE designers need not tightly control SDS R and may wish to vary SR control based on required visual feedback frequen cy. These results may be used to improve the human-computer interface in a wide range of interactive graphical applications, including scientific visu alization, training, mental health, and entertainment.