Performance measures for 3 frames of reference (full exocentric, full egoce
ntric, and tethered) were contrasted across 4 different scientific visualiz
ation subtasks: search, travel, local judgment support, and global judgment
support. Participants were instructed to locate and follow a designated pa
th through 15 simple virtual environments and to answer simple questions ab
out that environment. Each participant completed 5 trials in every frame of
reference condition (exocentric, egocentric, and tethered). The results re
vealed that frames of reference that utilize egocentric or tethered viewpoi
nts support better travel performance, especially when nearing the target.
However, the exocentric frame of reference supported better performance in
the search subtasks and in the local and global judgment subtasks. Actual o
r potential applications of this research include proper uses of virtual re
ality to support certain scientific visualization subtasks.