Contributions of proprioception to navigation in virtual environments

Citation
Sc. Grant et Le. Magee, Contributions of proprioception to navigation in virtual environments, HUMAN FACT, 40(3), 1998, pp. 489-497
Citations number
27
Categorie Soggetti
Psycology,"Engineering Management /General
Journal title
HUMAN FACTORS
ISSN journal
00187208 → ACNP
Volume
40
Issue
3
Year of publication
1998
Pages
489 - 497
Database
ISI
SICI code
0018-7208(199809)40:3<489:COPTNI>2.0.ZU;2-3
Abstract
Users immersed in virtual environments (VEs) are prone to disorientation an d have difficulty transferring spatial knowledge to the real world. A singl e experiment investigated the contribution of inadequate proprioception to this problem by providing participants with interfaces to a virtual environ ment that either did (a walking interface) or did not (a joystick) afford p roprioceptive feedback similar to that obtained during real walking. The 2 groups explored a large, complex building using a low-resolution head-mount ed display. Later, their navigational abilities within the actual building were compared with those of control groups who either studied a map of the building, walked through the real building, or received no prior training. The walking interface conveyed no benefit on an orientation task performed during training in the VE, but it did benefit participants when they tried to find objects in the real world. Actual or potential applications include simulations of environments that are normally explored on foot but cannot be readily visited, such as infantry battlefields and facilities contaminat ed with chemical, biological, or radiological materials.