Generation of realistic porous media by grains sedimentation

Authors
Citation
M. Pilotti, Generation of realistic porous media by grains sedimentation, TRANS POR M, 33(3), 1998, pp. 257-278
Citations number
46
Categorie Soggetti
Chemical Engineering
Journal title
TRANSPORT IN POROUS MEDIA
ISSN journal
01693913 → ACNP
Volume
33
Issue
3
Year of publication
1998
Pages
257 - 278
Database
ISI
SICI code
0169-3913(199812)33:3<257:GORPMB>2.0.ZU;2-N
Abstract
In a recent paper, Tacher and co-workers proposed an interesting numerical technique to generate granular porous media. Ln this contribution, we prese nt a similar procedure based on a sedimentation algorithm, that is able to overcome some of the difficulties present in the former technique. These ar e: (a) the impossibility to choose a priori a grading curve for the generat ed medium while retaining a realistic stacking where each grain is connecte d to at least three of its neighbours, and, (b) the random pattern of the g rains in the porous medium, arising from their location inside the remainin g void space of a box according to an arbitrary space filling criterion. We propose to generate three-dimensional granular media by simulating the dep osition of spherical grains in a viscous fluid. We argue that the resulting chaotic grain pattern, by reflecting the actual generation process of sedi mentary aggregates more closely, provides a better image of the complex top ology of natural granular porous media. Although the generated medium is ma de up of spheres, it can be transformed, by changing the geometry of the gr ains through suitable domain mappings. The resulting three-dimensional poro us media provide a realistic boundary for the numerical solution of lineari zed Navier-Stokes equations.