The results of a Monte Carlo computer simulation of active-illumination ima
ging of surfaces immersed in a scattering media are presented. The simulati
on is based on scattering by spherical or spheroidal Rayleigh particles and
rigorously accounts for the polarization effects of the scattering process
. Illumination with linear or circular polarization states and detection in
the original and orthogonal polarization states are investigated. The obje
ct surfaces are modelled as diffuse scatterers which either preserve or ran
domize the polarization of the reflected light. The simulations clearly ind
icate that, in some situations, polarization discrimination can be effectiv
e in extending the depth of visibility. The effectiveness of this approach
depends largely on the polarization properties of the surface to be imaged
rather than the properties of the intervening scattering medium or the imag
ing geometry. (C) 1999 Elsevier Science B.V. All rights reserved.