Polyhedron realization is the transformation of a polyhedron into a convex
polyhedron with an isomorphic vertex neighborhood graph. We present a novel
algorithm for polyhedron realization that is general, practical, efficient
, and works for any zero-genus polyhedron. We show how the algorithm can be
used for finding a correspondence for shape transformation. After the two
given polyhedra are realized, it is easy to merge their vertex-neighborhood
graphs into a common graph. This graph is then induced back onto the origi
nal polyhedra. The common vertex-neighborhood graph allows the interpolatio
n of the corresponding vertices.