The paper is concerned with the nature of expert perception in a fast-
action skill, baseball batting. In particular we were interested in un
derstanding what visual information is used by elite batters and when
such information is <<picked-up>> by the expert through the knowledge
structure that has developed for the skill. Thirty baseball players pa
rticipated in the two experiments as either an expert (N = 15) or novi
ce (N = 15) batter based on their experience and batting statistics. E
xperiment 1 provided displays of pitching, with batters providing a de
cision time response (which removed the display), and also reporting a
Prediction of where the ball would pars through the strike zone. Furt
her, batters were tested on their ability to set probabilities about t
he forthcoming pitch, and how this might affect batting performance. E
xperiment 2 examined the use of information throughout the pitch with
occlusion of the information in the display at five points before (adv
ance cues) and during the ball flight. Accuracy of prediction was meas
ured in this experiment to establish the value of the information to t
he point of occlusion in the display. Significantly superior scores in
both decision time and accuracy scores were found for expert batters
over novices in Experiment 1. Further both groups were able to use str
ategic game information to set probabilities about the forthcoming pit
ch and significantly improve performance on that pitch. Results in Exp
eriment 2 were less conclusive, with experts generally showing an incr
ease in accuracy throughout the pitch occlusion stages, but without an
expected greater accuracy for cues provided in advance of the movemen
t of ball release (MOR). Of interest, however were scores produced by
both groups in early occlusion stages for different types of pitches.
It would seem that the first 80 ms (approximately 3 m of ball flight)
is important to pitch recognition. It is shown, then, that attention t
o the early cues provided in baseball pitching is critical to batting
performance. This is supported in that experts perform faster,without
sacrificing accuracy, and that batters can recognize the type of pitch
within 3 m of ball flight. Further this ability is improved with the
correct setting of a probability about the forthcoming pitch. These re
sults support the proposal for the development of sophisticated Knowle
dge structure which can make use of particular cues in the display to
guide both perception and action.