Dw. Mitchell, Realistic simulation of the ion cyclotron resonance mass spectrometer using a distributed three-dimensional particle-in-cell code, J AM SOC M, 10(2), 1999, pp. 136-152
Citations number
44
Categorie Soggetti
Spectroscopy /Instrumentation/Analytical Sciences
Journal title
JOURNAL OF THE AMERICAN SOCIETY FOR MASS SPECTROMETRY
This work describes an Internet accessible three-dimensional particle-in-ce
ll simulation code, which is capable of near first principles modeling of c
omplete experimental sequences in Fourier transform ion cyclotron resonance
mass spectrometers. The graphical user interface is a Java client that com
municates via a socket stream connection over the Internet to the computati
onal engine, a server that executes the simulation and sends real-time part
icle data back to the client for display. As a first demonstration, this co
de is applied to the problem of the cyclotron motion of two very close mass
to charge ratios at high ion density. The ion populations in these simulat
ions range from 50,000 to 350,000 coulombically interacting particles confi
ned in a cubic trap, which are followed for 100,000 time-steps. Image charg
e, coherent cyclotron positions, and snapshots of the ion population are re
corded at selected time-steps. At each time-step in the simulation the pote
ntial (coulomb + image + trap) is found by the direct solution of Poisson's
equation on a 64 x 64 x 64 computational grid. Cyclotron phase locking is
demonstrated at high number density. Simulations at different magnetic fiel
ds confirm a B-2 dependence for the minimum number density required to lock
cyclotron modes. (J Am Soc Mass Spectrom 1999, 10, 136-152) (C) 1999 Ameri
can Society for Mass Spectrometry.