A computational prototype of negotiation behavior is presented where the fo
llowing occurs:
1) agents employ different concession matching tactics;
2) agents are unaware of opponent preferences;
3) agents incur a cost for delaying settlements;
4) agents vary in terms of goal difficulty and initial offer magnitude;
5) demands and counter-offers are made and evaluated based on the opponent'
s degree of concession matching.
This research explores the impact of the interaction of different agent beh
aviors on the negotiation process and the outcome of the negotiation, Simul
ation experiments show that the prototype is able to manifest fundamental p
atterns and confirms the effectiveness of classical negotiation and mediati
on strategies, such as ambitious goals and aggressive concession matching t
actics. The model reveals some counterintuitive patterns that may shed a ne
w perspective on the effects of time constraints and information availabili
ty.