Using the two-branch tournament genetic algorithm for multiobjective design

Citation
Wa. Crossley et al., Using the two-branch tournament genetic algorithm for multiobjective design, AIAA J, 37(2), 1999, pp. 261-267
Citations number
14
Categorie Soggetti
Aereospace Engineering
Journal title
AIAA JOURNAL
ISSN journal
00011452 → ACNP
Volume
37
Issue
2
Year of publication
1999
Pages
261 - 267
Database
ISI
SICI code
0001-1452(199902)37:2<261:UTTTGA>2.0.ZU;2-K
Abstract
The two-branch tournament genetic algorithm is presented as an approach to determine a set of Pareto-optimal solutions to multiobjective design proble ms. Because the genetic algorithm searches using a population of points rat her than using a point-to-point search, it is possible to generate a large number of solutions to multiobjective problems in a single run of the algor ithm. The two-branch tournament and its implementation in a genetic algorit hm (GA) to provide these solutions are discussed. This approach differs fro m most traditional methods for GA-based multiobjective design; it does not require the nondominated ranking approach nor does it require additional fi tness manipulations. A multiobjective mathematical benchmark problem and a 10-bar truss problem were solved to illustrate how this approach works for typical multiobjective problems. These problems also allowed comparison to published solutions. The two-branch GA was also applied to a problem combin ing discrete and continuous variables to illustrate an additional advantage of this approach for multiobjective design problems. Results of all three problems were compared to those of single-objective approaches providing a measure of how closely the Pareto-optimal set is estimated by the two-branc h GA. Finally, conclusions were made about the benefits and potential for i mprovement of this approach.