An overview is given of the system aspects of the Zeus display princip
le. To begin with, the static and dynamic resolutions are discussed an
d this includes aspects such as panel pitch and dot structure, grey-sc
ale resolution, misconvergence and video processing, as well as motion
portrayal. After this, the Zeus display system is introduced where th
e system specifications, both the row and the dot selection systems an
d, finally, the optimization of the dot selection are considered. The
application interface, the system control function and the column modu
lation method are also examined. The special ICs used in all of these
functions are described in the course of this section in some detail.
The unique power concept required and implemented for this display is
presented along with an analysis of the resulting display luminous eff
iciency. Finally, a treatment of the special on-screen display and tel
etext function used in the 17 '' Zeus display prototype is given.