To study the potential aftereffects of virtual environments (VE), tests of
visually guided behavior and felt limb position (pointing with eyes open an
d closed) along with self-reports of motion sickness-like discomfort were a
dministered before and after 30 min exposure of 34 subjects. When post- dis
comfort was compared to a pre-baseline, the participants reported more sick
ness afterward (p < 0.03). The change in felt limb position resulted in sub
jects pointing higher (p < 0.038) and slightly to the left, although the la
tter difference was not statistically significant (p = 0.08). When findings
from a second study using a different VE system were compared, they essent
ially replicated the results of the first study with higher sickness afterw
ard (p < 0.001) and post- pointing errors were also up (p < 0.001) and to t
he left (p < 0.001). While alternative explanations (e.g. learning, fatigue
, boredom, habituation, etc.) of these outcomes cannot be ruled out, the co
nsistency of the post- effects on felt limb position changes in the two VE
implies that these recalibrations may linger once interaction with the VE h
as concluded, rendering users potentially physiologically maladapted for th
e real world when they return. This suggests there may be safety concerns f
ollowing VE exposures until pre-exposure functioning has been regained. The
results of this study emphasize the need for developing and using objectiv
e measures of post-VE exposure aftereffects in order to systematically dete
rmine under what conditions these effects may occur. (C) 1998 Elsevier Scie
nce Ltd. All rights reserved.