Video observations were made of benthic fish approaching the source of an o
lfactory plume. Fish (identified as Trematomus bernacchii from their "saddl
eback" markings) all approached the source from downstream, with relatively
straight approach tracks. When the plume was made visible it showed a dist
inct concentration of the stimulus at the point of release, and a plume whi
ch extended down-stream with a rapidly decreasing stimulus gradient. Comput
er simulations were made that could generate search strategies based on che
mical gradient information, and current (rheosensory) information alone or
in combination. Only the combination of chemosensory and rheosensory inform
ation provided an adequate match to the observed approach tracks.