Longitudinal association of cardiovascular reactivity and blood pressure in Samoan adolescents

Citation
Jd. Newman et al., Longitudinal association of cardiovascular reactivity and blood pressure in Samoan adolescents, PSYCHOS MED, 61(2), 1999, pp. 243-249
Citations number
40
Categorie Soggetti
Psychiatry,"Clinical Psycology & Psychiatry","Neurosciences & Behavoir
Journal title
PSYCHOSOMATIC MEDICINE
ISSN journal
00333174 → ACNP
Volume
61
Issue
2
Year of publication
1999
Pages
243 - 249
Database
ISI
SICI code
0033-3174(199903/04)61:2<243:LAOCRA>2.0.ZU;2-L
Abstract
Objective: The longitudinal association between blood pressure (BP) reactiv ity to a video game and resting BP 3 to 4 years later was investigated in 8 3 Samoan adolescents from American and (Western) Samoa as part of a multidi sciplinary study of cardiovascular disease (CVD) risk in modern Samoans. Me thods: Participants ranged in age from 11 to 14 years at baseline, in 1992 to 1993, and 14 to 18 years at follow-up in 1996. Video game BP reactivity was defined as the residual score of the regression of the maximum BP durin g the video game on the minimum resting BP before the video game. The predi ctive effect of baseline video game BP reactivity on follow-up resting BP w as tested using regression models with baseline resting BP, baseline body m ass index (BMI), and age as covariates. Results: Systolic BP reactivity to the video game at baseline was significantly, p = .04, and independently as sociated with resting systolic BP 3 to 4 years later. Samoan adolescents wh o had higher systolic BP reactivity scores at baseline had significantly hi gher resting systolic BP at follow-up after adjustment for the significant effects of baseline resting systolic BP, age, and BMT. There were no intera ctions between sex and reactivity or between residence, American Samoa or ( Western) Samoa, and reactivity in the models, indicating that the effects o f systolic BP reactivity in early adolescence on later adolescent resting s ystolic BP were similar in the entire study sample, Conclusions: Video game cardiovascular reactivity seems to assess aspects of psychophysiological a rousal and prospective CVD risk in Samoan adolescents of both sexes residin g in both Samoas, and may be useful for understanding the role of psychosoc ial stress and health in modernizing societies.