Ll. Crumpton et El. Harden, USING VIRTUAL-REALITY AS A TOOL TO ENHANCE CLASSROOM INSTRUCTION, Computers & industrial engineering, 33(1-2), 1997, pp. 217-220
Because Virtual Reality (VR) offers the opportunity to visualize, expl
ore, manipulate, and interact with objects within a computer generated
environment, it is hypothesized to be an excellent educational tool f
or use in classroom instruction for engineering students involved in d
esign development, evaluation, and validation. The goal of this resear
ch study was to explore the possibilities of using VR in Ergonomics co
urses within the Industrial Engineering curriculum; specifically this
paper assesses the perceptions of students and the ability of students
to use VR as a tool for performing ergonomic evaluations of work task
s and workstations. The objectives of this project were constructed to
answer two important questions. Can VR be used to perform ergonomic a
nalysis? How accurately can students perform ergonomic evaluations wit
hin a VR environment? (C) 1997 Elsevier Science Ltd.