Jm. Mcnamara et al., A GENERAL TECHNIQUE FOR COMPUTING EVOLUTIONARILY STABLE STRATEGIES BASED ON ERRORS IN DECISION-MAKING, Journal of theoretical biology, 189(2), 1997, pp. 211-225
Realistic models of contests between animals will often involve a seri
es of state-dependent decisions by the contestants. Computation of evo
lutionarily stable strategies for such state-dependent dynamic games a
re usually based on damped iterations of the best response map. Typica
lly this map is discontinuous so that iterations may not converge and
even if they do converge it may not be clear if the limiting strategy
is a Nash equilibrium. We present a general computational technique ba
sed on errors in decision making that removes these computational diff
iculties. We show that the computational technique works for a simple
example (the Hawk-Dove game) where an analytic solution is known, and
prove general results about the technique for more complex games. It i
s also argued that there is biological justification for inclusion of
the types of errors we have introduced. (C) 1997 Academic Press Limite
d.