Game theorists have recommended many reasonable strategies in policy p
roblems, using, in general, the concept of equilibrium strategy for an
alyzing the dynamic consequences of available policy options. One of t
he best known recommendations is that of George Tsebelis, which conten
ds that increasing penalties is not a viable policy-tool for decreasin
g the law-violation tendencies of drivers. This is because the interac
tions between police and driver can best be represented as a mixed;str
ategy in which the players choose their alternative actions based upon
a probability, but the probability of driver's law violation cannot b
e decreased by increasing the penalty. Our system dynamics model for a
mixed-strategy game shows that it:takes a very long time for a game;t
heoretic equilibrium to appear. Therefore, game players cannot, and sh
ould not, depend on the equilibrium for choosing their actions. Furthe
rmore, our mixed-game model shows that an increase in penalty can indu
ce compliance from the people, contradictory to the game-theoretic sol
ution, but consistent with real-world behaviors. (C) 1997 by John Wile
y & Sons, Ltd.