Ar. Mikler et al., AN OBJECT-ORIENTED APPROACH TO SIMULATING LARGE COMMUNICATION-NETWORKS, The Journal of systems and software, 40(2), 1998, pp. 151-164
Citations number
29
Categorie Soggetti
Computer Science Theory & Methods","Computer Science Software Graphycs Programming","Computer Science Theory & Methods","Computer Science Software Graphycs Programming
The complexity of modern communication systems in terms of the number
of entities, their interaction, and the resulting dynamics make an ana
lytical study often impossible. Their analysis may require the experim
ental study through simulation. A simulation environment for large net
work infrastructures must be carefully designed since the simulator pe
rformance becomes a critical issue as the model complexity increases.
Our effort to design such a simulation environment was driven by the n
eed to evaluate heuristic routing strategies for very large communicat
ion networks through experimental studies. We have chosen to employ th
e object oriented paradigm in our approach. In addition, critical issu
es such as the choice of pre-scheduling versus post-scheduling and the
generation of a priori service time had to be considered during the d
esign. In this paper we give an overview of the design of an object or
iented simulation tool for large networks and discuss some of the issu
es that are pertinent to the design of a discrete event simulator for
the study of complex communication infrastructures. (C) 1998 Elsevier
Science Inc.