EMBODIMENTS, AVATARS, CLONES AND AGENTS FOR MULTIUSER, MULTISENSORY VIRTUAL WORLDS

Citation
S. Benford et al., EMBODIMENTS, AVATARS, CLONES AND AGENTS FOR MULTIUSER, MULTISENSORY VIRTUAL WORLDS, Multimedia systems, 5(2), 1997, pp. 93-104
Citations number
20
Categorie Soggetti
Computer Sciences","Computer Science Theory & Methods","Computer Science Information Systems
Journal title
ISSN journal
09424962
Volume
5
Issue
2
Year of publication
1997
Pages
93 - 104
Database
ISI
SICI code
0942-4962(1997)5:2<93:EACAAF>2.0.ZU;2-T
Abstract
This paper explores the issue of user embodiment within collaborative virtual environments. By user embodiment we mean the provision of user s with appropriate body images so as to represent them to others and a lso to themselves. By collaborative virtual environments we mean multi -user virtual reality systems which explicitly support cooperative wor k (although we argue that the results of our exploration may also be a pplied to other kinds of collaborative system). The main part of the p aper identifies a list of embodiment design issues grouped by the gene ral themes of personal representation, conveying activity, embodiment in heterogeneous systems, embodiment of agents, and ethical issues. Th ese issues are illustrated with examples from our own DIVE and MASSIVE collaborative virtual environments. The paper also uses this set of i ssues as an analytical framework for comparing a number of other commu nication technologies.