Visualizing surfaces of functions of two variables by ray tracing gene
rally follows the techniques which have been developed for ray tracing
any other surfaces. But with regard to the special features of this t
ype of surface and the fact that, in this case, the 'scene' to be ray-
traced normally consists of only one single object, a special ray-trac
ing algorithm has been developed by several authors. This paper shows
how to accelerate this algorithm by applying a new technique for a fas
t computation of the intersections of the so-called eye rays, which me
ans rays cast from the observer's eye into the scene, and the surface.
These intersections are called first kits. Pseudocode of the new algo
rithm is given and examples of images are presented which show speed-u
p factors up to 4.8. (C) 1997 Elsevier Science Ltd. All rights reserve
d.