In linear bearings there is contact over only small areas of the nomin
al contact area. The real contact pressure frequently is in the range
of the plastic limit pressure. Regardless of the boundary lubrication,
the asperity contact is mostly Hertzian-type contact. The developed c
ontact algorithm can approximately simulate the elastic-plastic slidin
g contact behavior in the vicinity of the asperities by ignoring the e
ffect of the tangential forces on the vertical displacement. Assuming
certain sliding speed and coefficient of function, the local temperatu
re distribution is also calculated due to the heat generation over the
real contact areas for slow sliding problems. In the described method
, the original surfaces, having contact with an ideal smooth surface,
produce mostly plastic contact, while the worn surfaces are mostly in
elastic contact, having larger real contact areas. The sliding contact
analysis of the original and worn surfaces shows significant differen
ces in contact pressure distribution and heat generation.