This paper presents a handwriting generation model that takes advantag
e of the asymptotic impulse response of neuromuscular networks to prod
uce and control complex two-dimensional synergistic movements. A param
etric definition of a ballistic stroke in the context of the kinematic
theory of rapid human movements is given. Two types of parameters are
used: command and system parameters. The first group provides a repre
sentation of the action plan while the second takes into account the t
emporal properties of the neuromuscular systems executing that plan. H
andwriting is described as the time superimposition of basic discontin
uous strokes that results in a continuous summation of delta-lognormal
velocity vectors. The model leads to trajectory reconstruction, both
in the spatial and in the kinematic domain. According to this new para
digm, the angular velocity does not have to be controlled independentl
y and continuously; it naturally emerges from the vectorial summation
process. Several psychophysical phenomena related to two-dimensional m
ovements are explained and analyzed in the context of the model: the s
peed/accuracy tradeoffs, spatial scaling, the isochrony principle, the
two-thirds power law, effector independence, etc. The overall approac
h also shows how basic handwriting characteristics (dimension, slant,
baseline, shape, etc.) are affected and controlled using an action pla
n made up of virtual targets fed into a neuromuscular synergy that is
governed by a delta-lognormal law.