The order of stages in a multistage game is often interpreted by looki
ng at earlier stages as involving more long term decisions. For the pu
rpose of making this interpretation precise, the notion of a delay sup
ergame of a bounded multistage game is introduced. A multistage game i
s bounded if the length of play has an upper bound. A delay supergame
is played over many periods. Decisions on all stages are made simultan
eously, but with different delays until they become effective. The ear
lier the stage the longer the delay. A subgame perfect equilibrium of
a bounded multistage game generates a subgame perfect equilibrium in e
very one of its delay supergames. This is the first main conclusion of
the paper. A subgame perfect equilibrium set is a set of subgame perf
ect equilibria all of which yield the same payoffs, not only in the ga
me as a whole, but also in each of its subgames. The second main concl
usion concerns multistage games with a unique subgame perfect equilibr
ium set and their delay supergames which are bounded in the sense that
the number of periods is finite. If a bounded multistage game has a u
nique subgame perfect equilibrium set, then the same is true for every
one of its bounded delay supergames. Finally the descriptive relevanc
e of multistage game models and their subgame perfect equilibria is di
scussed in the light of the results obtained.