A FAST SURFACE-BASED PROCEDURE FOR OBJECT RECONSTRUCTION FROM 3D SCATTERED POINTS

Authors
Citation
C. Oblonsek et N. Guid, A FAST SURFACE-BASED PROCEDURE FOR OBJECT RECONSTRUCTION FROM 3D SCATTERED POINTS, Computer vision and image understanding, 69(2), 1998, pp. 185-195
Citations number
21
Categorie Soggetti
Computer Science Software Graphycs Programming","Computer Science Software Graphycs Programming
ISSN journal
10773142
Volume
69
Issue
2
Year of publication
1998
Pages
185 - 195
Database
ISI
SICI code
1077-3142(1998)69:2<185:AFSPFO>2.0.ZU;2-H
Abstract
In this paper, a new fast three-phase method for object reconstruction from 3D scattered points is presented, The first phase is founded on a novel fast triangulation algorithm, which generates a base approxima tion of the object surface. By inserting bridges, the triangulation al gorithm also handles surfaces with genus greater than zero and determi nes the genus of the reconstructed surface. From results of the first phase, the object surface features, such as sharp edges, silhouette po lylines, and corners, are extracted in the next phase. Sharp edges and corners are used as constraints for triangular mesh fairing later in the final phase, where a new improved decimation and a novel mesh refi nement procedure are introduced, while silhouette polylines can be app lied for generation of a wire-frame model of the reconstructed object. The overall object reconstruction procedure has a tested linear time complexity. (C) 1998 Academic Press.