C. Oblonsek et N. Guid, A FAST SURFACE-BASED PROCEDURE FOR OBJECT RECONSTRUCTION FROM 3D SCATTERED POINTS, Computer vision and image understanding, 69(2), 1998, pp. 185-195
In this paper, a new fast three-phase method for object reconstruction
from 3D scattered points is presented, The first phase is founded on
a novel fast triangulation algorithm, which generates a base approxima
tion of the object surface. By inserting bridges, the triangulation al
gorithm also handles surfaces with genus greater than zero and determi
nes the genus of the reconstructed surface. From results of the first
phase, the object surface features, such as sharp edges, silhouette po
lylines, and corners, are extracted in the next phase. Sharp edges and
corners are used as constraints for triangular mesh fairing later in
the final phase, where a new improved decimation and a novel mesh refi
nement procedure are introduced, while silhouette polylines can be app
lied for generation of a wire-frame model of the reconstructed object.
The overall object reconstruction procedure has a tested linear time
complexity. (C) 1998 Academic Press.