In this paper, we present Robot Entertainment as a new field of the en
tertainment industry using autonomous robots. For feasibility studies
of Robot Entertainment, we have developed an autonomous quadruped robo
t, named MUTANT, as a pet-type robot. It has four legs, each of which
has three degree-of-freedom, and a head which also has three degree-of
-freedom. Micro camera, stereo microphone, touch sensors, and other se
nsor systems are coupled with newly developed behavior generation syst
em, which has emotion module as its major components, and generates hi
gh complex and interactive behaviors. Agent architecture, real-world r
ecognition technologies, software component technology and some dedica
ted devices such as Micro Camera Unit, were developed and tested for t
his purpose. From the lessons learned from the development of MUTANT,
we refined the design concept of MUTANT to derive requirements for a g
eneral architecture and a set of interfaces of robot systems for enter
tainment applications. Through these feasibility studies, we consider
entertainment applications a significant target at this moment from bo
th scientific and engineering points of view.(1)