The effect of the evolutionary rate of a gene on the accuracy of phylo
geny reconstruction was examined by computer simulation. The evolution
ary rate is measured by the tree length, that is, the expected total n
umber of nucleotide substitutions per site on the phylogeny. DNA seque
nce data were simulated using both fixed trees with specified brand le
ngths and random trees with branch lengths generated from a model of c
ladogenesis. The parsimony and likelihood methods were used for phylog
eny reconstruction and the proportion of correctly recovered branch pa
rtitions by each method was estimated. Phylogenetic methods including
parsimony appear quite tolerant of multiple substitutions at the same
site The optimum levels of sequence divergence were even higher than u
pper limits previously suggested for saturation of substitutions, indi
cating that the problem of saturation may have been exaggerated. Inste
ad, the lack of information at low levels of divergence should be seri
ously considered in evaluation of a gene's phylogenetic utility, espec
ially when the gene sequence is short. The performance of parsimony re
lative to that of likelihood, does not necessarily decrease with the i
ncrease of the evolutionary rate.