VR INTERACTION TECHNIQUES FOR MEDICAL IMAGING APPLICATIONS

Citation
C. Krapichler et al., VR INTERACTION TECHNIQUES FOR MEDICAL IMAGING APPLICATIONS, Computer methods and programs in biomedicine, 56(1), 1998, pp. 65-74
Citations number
17
Categorie Soggetti
Computer Science Interdisciplinary Applications","Computer Science Theory & Methods","Computer Science Interdisciplinary Applications","Engineering, Biomedical","Medical Informatics","Computer Science Theory & Methods
ISSN journal
01692607
Volume
56
Issue
1
Year of publication
1998
Pages
65 - 74
Database
ISI
SICI code
0169-2607(1998)56:1<65:VITFMI>2.0.ZU;2-X
Abstract
Methods of virtual reality (VR) offer new ways of human-computer inter action. Medicine is predestined to benefit from this new technology in many ways. Virtual environments can support physicians in their work, alleviate communication between specialists from different fields or be established in educational and training applications. For the field of visualization and analysis of three-dimensional anatomical images (e.g. CT or MRI scans), an application is introduced which expedites r ecognition of spatial coherencies and the exploration and manipulation of the 3D data. To avoid long periods of learning and accustoming and to facilitate work in such an environment: a powerful human-oriented interface is required allowing interactions similar to the real world and utilization of our natural experiences. This paper shows the use o f eye tracking parameters for a level-of-detail algorithm and the inte gration of a glove-based hand gesture recognition into the virtual env ironment as an essential component of the human-machine interface. Fur thermore, virtual bronchoscopy and virtual angioscopy are presented as examples for the use of the virtual environment. (C) 1998 Elsevier Sc ience Ireland Ltd. All rights reserved.