SIMULATION OF NEURAL CONTOUR MECHANISMS - REPRESENTING ANOMALOUS CONTOURS

Citation
F. Heitger et al., SIMULATION OF NEURAL CONTOUR MECHANISMS - REPRESENTING ANOMALOUS CONTOURS, Image and vision computing, 16(6-7), 1998, pp. 407-421
Citations number
30
Categorie Soggetti
Computer Science Artificial Intelligence","Computer Science Software Graphycs Programming","Computer Science Theory & Methods","Computer Science Artificial Intelligence","Computer Science Software Graphycs Programming","Computer Science Theory & Methods","Engineering, Eletrical & Electronic",Optics
Journal title
ISSN journal
02628856
Volume
16
Issue
6-7
Year of publication
1998
Pages
407 - 421
Database
ISI
SICI code
0262-8856(1998)16:6-7<407:SONCM->2.0.ZU;2-L
Abstract
We present a computational model of a contour mechanism first identifi ed by neurophysiological methods in monkey visual cortex. The scope is the definition of occluding contours in static monocular images. The model employs convolutions and non-linear operations, but does not req uire feedback loops. Contours are defined by the local response maxima of a contour operator applied in six orientations. The operator sums the activities of a 'C-operator', sensitive to contrast borders and a 'grouping operator' that integrates collinear aggregations of terminat ion features, such as line-ends and corners. The grouping process is s elective for termination features which are consistent with the interp retation of occlusion. Contrast edges are represented by C-operators s imulating the function of cortical complex cells, termination features by ES-operators simulating the function of cortical end-stopped cells . The concepts of ortho and para curvilinear grouping are introduced. Ortho grouping applies to terminations of the background, which tend t o be orthogonal to the occluding contour. Para grouping applies to dis continuities of the foreground and is used to interpolate the contour in the direction of termination. Both grouping modes also identify the direction of figure and ground at such contours. The simulation repro duces well-known illusory figures, including curved Kanizsa triangles and the circular disk of the four-armed Ehrenstein figure. Further, it improves the definition of occluding contours in natural, gray-value images. (C) 1998 Elsevier Science B.V. All rights reserved.