Large real-time applications often impose stringent requirements on th
e system architecture concerning the number of different operating con
ditions under which they must operate. Modes and mode changes are a po
werful concept to represent these operational phases within the system
architecture. This paper focuses on the modes and the mode-change str
ategy available in the time-triggered architecture. The time-triggered
architecture is outlined, and the principle of modes and mode changes
is introduced. The mode concept introduced in the TTA meets the requi
rements imposed by different operating conditions of hard real-time sy
stems. In particular, the conflict between consistency and speed is re
solved by introducing two distinct types of mode changes. (C) 1998 Els
evier Science Ltd. All rights reserved.