The marching cubes algorithm is widely used to generate isosurfaces fr
om a 3D scalar field. A major problem associated with it is the possib
ility of mismatch between adjacent surface elements, leading to holes
on the surface. In this work, we propose using a tetrahedral tesselati
on of space which would eliminate this problem. Comparing with existin
g remedies of the marching cubes method which subdivide each cube into
tetrahedra, the current tesselation is more regular and symmetric. (C
) 1998 Elsevier Science Ltd. All rights reserved.