TOPOLOGY SIMPLIFICATION FOR POLYGONAL VIRTUAL ENVIRONMENTS

Citation
J. Elsana et A. Varshney, TOPOLOGY SIMPLIFICATION FOR POLYGONAL VIRTUAL ENVIRONMENTS, IEEE transactions on visualization and computer graphics, 4(2), 1998, pp. 133-144
Citations number
35
Categorie Soggetti
Computer Science Software Graphycs Programming","Computer Science Software Graphycs Programming","Engineering, Eletrical & Electronic
ISSN journal
10772626
Volume
4
Issue
2
Year of publication
1998
Pages
133 - 144
Database
ISI
SICI code
1077-2626(1998)4:2<133:TSFPVE>2.0.ZU;2-O
Abstract
We present a topology simplifying approach that can be used for genus reductions, removal of protuberances, and repair of cracks in polygona l models in a unified framework. Our work is complementary to the exis ting work on geometry simplification of polygonal datasets and we demo nstrate that using topology and geometry simplifications together yiel ds superior multiresolution hierarchies than is possible by using eith er of them alone. Our approach can also address the important issue of repair of cracks in polygonal models, as well as for rapid identifica tion and removal of protuberances based on internal accessibility in p olygonal models. Our approach is based on identifying holes and cracks by extending the concept of a;shapes to polygonal meshes under the L- infinity distance metric. We then generate valid triangulations to fil l them using the intuitive notion of sweeping an L-infinity cube over the identified regions.