Virtual Reality (VR) technology is a relatively new application to reh
abilitation medicine, yet it offers considerable potential to achieve
significant successes in assessment, treatment and improved outcome, t
hereby increasing our knowledge of neuroplasticity. The capabilities o
f VR are especially evident in neurological rehabilitation, where cogn
itive and behavioural problems often interact with physical impairment
s to reduce the overall level of functioning and interaction. The need
for effective interventions in neurological rehabilitation demands co
mmunication and collaboration between disciplines. This paper presents
some of the current areas of the clinical applications of VR, emphasi
sing the link between experimental evidence on recovery after brain da
mage and the clinical problems encountered in a ward setting.