S. Grossberg et L. Pessoa, TEXTURE SEGREGATION, SURFACE REPRESENTATION AND FIGURE-GROUND SEPARATION, Vision research (Oxford), 38(17), 1998, pp. 2657-2684
A widespread view is that most texture segregation can be accounted fo
r by differences in the spatial frequency content of texture regions.
Evidence from both psychophysical and physiological studies indicate,
however, that beyond these early filtering stages, there are stages of
3-D boundary segmentation and surface representation that are used to
segregate textures. Chromatic segregation of element-arrangement patt
erns-as studied by Beck and colleagues-cannot be completely explained
by the filtering mechanisms previously employed to account for achroma
tic segregation. An element arrangement pattern is composed of two typ
es of elements that are arranged differently in different image region
s (e.g. vertically on top and diagonally on the bottom). FACADE theory
mechanisms that have previously been used to explain data about 3-D v
ision and figure-ground separation are here used to simulate chromatic
texture segregation data, including data with equiluminant elements o
n dark or light homogeneous backgrounds, or backgrounds composed of ve
rtical and horizontal dark or light stripes, or horizontal notched str
ipes. These data include the fact that segregation of patterns compose
d of red and blue squares decreases with increasing luminance of the i
nterspaces. Asymmetric segregation properties under 3-D viewing condit
ions with the equiluminant elements close or far are also simulated. T
wo key model properties are a spatial impenetrability property that in
hibits boundary grouping across regions with non-collinear texture ele
ments and a boundary-surface consistency property that uses feedback b
etween boundary and surface representations to eliminate spurious boun
dary groupings and separate figures from their backgrounds. (C) 1998 E
lsevier Science Ltd. All rights reserved.