We present nested radiosity, a new approach for simulating the distrib
ution of natural light within plant canopies. The geometric descriptio
n of a canopy requires many polygons, and its spatial coherence is low
er than that of an architectural scene. We compute the total irradianc
e of polygons by summing the irradiance due to close polygons (calcula
ted with the radiosity equation) and the irradiance brought by distant
polygons (approximated by the radiative transfer equation). The reduc
ed number of form factors can be stored in a sparse matrix. Then sever
al radiative conditions can be quickly simulated. The simulation resul
ts for this model are compared with those produced by a Monte Carlo ra
y tracing.