K. Kiyokawa et al., VLEGO - A SIMPLE 2-HANDED 3D MODELER IN A VIRTUAL ENVIRONMENT, Electronics and communications in Japan. Part 3, Fundamental electronic science, 81(11), 1998, pp. 18-28
Modeling 3D objects in a virtual space has many advantages such as int
uitive manipulation. To generate the 3D objects efficiently and precis
ely, it is useful to introduce optimal assisting methods by software i
nstead of using the special equipment of force feedback displays. On t
he basis of this idea, we develop a 3D modeler VLEGO in a virtual envi
ronment. VLEGO simulates toy blocks, and introduces a number of manipu
lation assisting methods for virtual object manipulation. The methods
have the following three features: (1) limiting the relative positions
of primitives in discrete fashion, (2) detecting mutual interference
among primitives, and adjusting the positions to avoid collision, and
(3) making flexible two-handed manipulation possible by the use of two
3D cursors. Thus, VLEGO can provide a virtual environment in which th
e intuitive and precise generation of shapes is possible without train
ing. In this paper, the design principle and basic functions of VLEGO
are described, and the effects on the working efficiency of the virtua
l object manipulation assisting methods of VLEGO are evaluated by expe
riments. (C) 1998 Scripta Technica.