In the development of a virtual proving ground for evaluating performa
nce of off-road vehicles, the interaction between soil and the vehicle
system must be accurately modeled, Typically the soil/vehicle interfa
ce can involve large discontinuous deformations of the soil mass, This
paper presents a soil model using the Discrete Element Method (DEM) t
o model the soil. The advantage of the DEM is that slip planes and sep
arations can form within the soil mass, thus capturing evolving failur
e mechanisms in a simpler and more realistic way than models based on
a continuum description of the soil. The predominant disadvantage of D
EM in soil simulations is its enormous computational requirement. A di
scussion is provided on the use of High Performance Computing (HPC) sy
stems, both scalar and parallel, to solve meaningful soil-vehicle inte
rface problems. A comparison of simulation and experimental results is
presented for a soil plowing experiment.