A 3D GRAPHICS LIBRARY FOR 32-BIT MICROPROCESSORS FOR EMBEDDED SYSTEMS
Citation
K. Yoshida et al., A 3D GRAPHICS LIBRARY FOR 32-BIT MICROPROCESSORS FOR EMBEDDED SYSTEMS, IEEE transactions on consumer electronics, 44(3), 1998, pp. 1107-1114
Categorie Soggetti
Telecommunications,"Engineering, Eletrical & Electronic
SICI code
0098-3063(1998)44:3<1107:A3GLF3>2.0.ZU;2-R
Abstract
A 3D graphics library for a 32-bit embedded microprocessor which emplo
ys neither a floating point unit nor a specific graphics engine has be
en developed. The graphics library has been designed to reduce the ren
dering time because rendering occupies the major part of the total pro
cessing time. Accordingly three proposals, changing the decimal point
of coordinate data by targeting the screen size for 1/4 VGA, adopting
a suitable multiplication size for the rendering operations and reduci
ng the number of divisions, are made in this paper. By adopting these
sophisticated techniques, the library achieves 10,000 polygons/sec usi
ng only software.