The present work investigates the mechanics of particle collisions submerge
d in a liquid using a simple pendulum experiment. Particle trajectories for
different particles in water are measured using a high-speed digital camer
a and the magnitude of the collision is recorded using a high-frequency-res
ponse pressure transducer at the colliding surface. The particle decelerati
on occurs at distances less than half a particle diameter from the wall. Th
e measured collision impulse increases with impact velocity and particle ma
ss. Comparisons are drawn between the measured pressures and the prediction
s of basic impact mechanics assuming a perfectly elastic collision. A contr
ol-volume model is proposed that accounts for the fluid inertia and viscosi
ty. When a particle approaches a planar surface or another particle, the fl
uid is squeezed prior to contact reducing the initial kinetic energy and de
celerating the particle. The pressure profile is integrated over the surfac
e of the particle to obtain a force that is a function of the initial parti
cle Reynolds number, Re-0, and the ratio of the the densities of the partic
le and fluid phases, rho(p)/rho(f). The model predicts a critical Stokes nu
mber at which the particle reaches the wall with zero velocity. Comparisons
between the proposed model and the experimental measurements show qualitat
ive agreement.