Mixing video and computer-generated images is a new and promising area of r
esearch for enhancing reality. It can be used in all the situations when a
complete simulation would not be easy to implement. Past work on the subjec
t has relied for a large part on human intervention at key moments of the c
omposition. In this paper, we show that if enough geometric information abo
ut the environment is available, then efficient tools developed in the comp
uter vision literature can be used to build a highly automated augmented re
ality loop. We focus on outdoor urban environments and present an applicati
on for the visual assessment of a new lighting project of the bridges of Pa
ris. We present a fully augmented 300-image sequence of a specific bridge,
the Pont Neuf Emphasis is put on the robust calculation of the camera posit
ion. We also detail the techniques used for matching 2D and 3D primitives a
nd for tracking features over the sequence. Our system overcomes two major
difficulties. First, it is capable of handling poor-quality images, resulti
ng from the fact that images were shot at night since the goal was to simul
ate a new lighting system. Second, it can deal with important changes in vi
ewpoint position and in appearance along the sequence. Throughout the paper
, many results are shown to illustrate the different steps and difficulties
encountered.