A CLIENT SERVER APPLICATION AS AN EXAMPLE FOR MPEG-4 SYSTEMS/

Citation
J. Deicke et al., A CLIENT SERVER APPLICATION AS AN EXAMPLE FOR MPEG-4 SYSTEMS/, Computer communications, 21(15), 1998, pp. 1302-1309
Citations number
9
Categorie Soggetti
Computer Science Software Graphycs Programming","Computer Science Hardware & Architecture","Computer Science Information Systems","Computer Science Information Systems","Computer Science Hardware & Architecture","Computer Science Software Graphycs Programming
Journal title
ISSN journal
01403664
Volume
21
Issue
15
Year of publication
1998
Pages
1302 - 1309
Database
ISI
SICI code
0140-3664(1998)21:15<1302:ACSAAA>2.0.ZU;2-5
Abstract
One of the most important standardization efforts in the broad field o f audio-visual coding is MPEG-4 which introduces objects as smallest a ccessible units inside frames. This conceptual step forward led to com pletely new possibilities for applications using content-based scalabi lity or content-based interactivity. When MPEG-4 started in 1994 it wa s no more than an ambitious vision. Then, in March 1998, it received t he status of the final committee draft of an international standard an d it is certainly a milestone in realizing second-generation audio-vis ual communication systems. In this paper, we give a brief introduction to MPEG-4 systems terminology and discuss the set-up procedure of an application using MPEG-4 systems. We present a prototype implementatio n of a video-on-demand application that enables distributed event hand ling of object-related events created by a user. Our system consists o f a client/server architecture, where the client side handles events l ike zooming or moving single video objects at presentation time, while the server side manages user control concerning the quality of a loss y encoding of the single video objects. The system is introduced by me ans of OMT diagrams, status diagrams and block diagrams. (C) 1998 Else vier Science B.V. All rights reserved.