A new approach to stochastic simulation of fracture networks has been
developed and the algorithm is presented here. The simulation procedur
e mimics fracture propagation. Fractures are grown following geomechan
ical rules of propagation inferred for each specific host geological e
nvironment. The algorithm developed is a hybrid pixel/object approach
where fractures are constructed as objects which are themselves sets o
f connected pixels rather than parametric objects. Working on a pixel
grid gives flexibility for modeling and the fractures are not required
to take any pre-specified shape. In addition, an incremental growth o
f the fractures, pixel by pixel, allows generating curvilinear or undu
lating fractures. It also allows the fractures to be stopped in their
propagation e.g. when they encounter previously simulated open fractur
es or shale laminae. (C) 1998 Elsevier Science Ltd. All rights reserve
d.