Identity-presentation in youth cultures and scene-creation in Internet

Authors
Citation
W. Vogelgesang, Identity-presentation in youth cultures and scene-creation in Internet, BERL J SOZ, 9(1), 1999, pp. 65
Citations number
108
Categorie Soggetti
Sociology & Antropology
Journal title
BERLINER JOURNAL FUR SOZIOLOGIE
ISSN journal
08631808 → ACNP
Volume
9
Issue
1
Year of publication
1999
Database
ISI
SICI code
0863-1808(1999)9:1<65:IIYCAS>2.0.ZU;2-K
Abstract
Our ethnographic field research in various media-communicated youth scenes verify what the latest judgement of the sociology of youth represents as a general conclusion: They are sources and focal points for small life-worlds and style communities, whose juvenile members are characterised by a high degree of freedom in their self design and action dramaturgy as well as a c onsiderable media competence. In the Internet there is not only a continuat ion of these processes of diversification in adolescent media cultures but also a virtual sphere can be evoked by manyfold ways of net communication w hich speeds up the differentiation of individual and particular forms of se lf-presentation and group affiliation. For example cyberpunks and online ro le-players illustrate how symbols which are typical of particular scenes le ad not only to an aestheticism and revaluation of everyday life but also th rough strategies to a fictional exploration of different identities. Their acting with particular group signs, fictional plots and fluid identities an nounces an experimental field for a playful test of the feasible. It also a llows commuting between inner and outer worlds and can be regarded as an ex perience which is existential for a life in a multi optional society (Gross ).