In this paper, we review most major filtering approaches to texture feature
extraction and perform a comparative study. Filtering approaches included
are Laws masks, ring/wedge filters, dyadic Gabor filter banks, wavelet tran
sforms, wavelet packets and wavelet frames, quadrature mirror filters, disc
rete cosine transform, eigenfilters, optimized Gabor filters, linear predic
tors, and optimized finite impulse response filters. The features are compu
ted as the local energy of the filter responses. The effect of the filterin
g is highlighted, keeping the local energy function and the classification
algorithm identical for most approaches. For reference, comparisons with tw
o classical nonfiltering approaches, cc-occurrence (statistical) and autore
gressive (model based) features, are given. We present a ranking of the tes
ted approaches based on extensive experiments.