Three experiments explored how participants solved a very open-ended genera
tive problem-solving task. Previous research has shown that when participan
ts are shown examples, novel creations will tend to conform to features sha
red across those examples (Smith, Ward, & Schumacher, 1993). We made the sh
ared features of the examples conceptually related to one another. We found
that when the features were related to the concept of hostility, participa
nts' creations contained hostile features that were not part of any of the
examples. These results suggest that participants will design novel entitie
s to be consistent with emergent properties of examples shown to them. We a
lso found that a mild hostility prime from unscrambling sentences had a sim
ilar conceptual effect. Together, the two effects suggest that conceptual p
riming of generative cognitive tasks will influence the cognitive aspects o
f the creative process.