Motion-capture techniques are rarely based on orientation measurements for
two main reasons: (1) optical motion-capture systems are designed for track
ing object position rather than their orientation (which can be deduced fro
m several trackers), (2) known animation techniques, like inverse kinematic
s or geometric algorithms, require position targets constantly, but orienta
tion inputs only occasionally. We propose a complete human motion-capture t
echnique based essentially on orientation measurements. The position measur
ement is used only for recovering the global position of the performer. Thi
s method allows fast tracking of human gestures for interactive application
s as well as high rate recording. Several motion-capture optimizations, inc
luding the multijoint technique, improve the posture realism. This work is
well suited for magnetic-based systems that rely more on orientation regist
ration (in our environment) than position measurements that necessitate dif
ficult system calibration.